using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// UIBehaviour基本组件 
/// </summary>
public class SFUI_Behaviour : UIBehaviour, ISF_UIBehaviour
{
    /// <summary>
    /// RectTransform
    /// </summary>
    public RectTransform rectTransform { get { return transform as RectTransform; } }
}

